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![]() | Document Date: 2013-07-23 18:36:24Open Document File Size: 674,13 KBShare Result on FacebookCompanyDirectPlay 8 Protocol / DirectPlay DXDiag Usage Protocol / NT LAN Manager (NTLM) Authentication Protocol / IPX Networks / DirectPlay 4 Protocol / Microsoft Corporation / DirectPlay Voice Protocol / /CurrencySTD / / /EventFDA Phase / /FacilityPort Enumeration / Port Enumeration Protocol / Port Enumeration Specification / /IndustryTermdata and voice / port enumeration and network / external systems / game host host migration local area network / client/server / game lobby services / retail games / session-layer services / archive site / game session management / mode player server / voice server / Internet Protocol / member protocols / voice session management / query/response protocol / /OperatingSystemMicrosoft Windows / /Positionplayer ID system player / Player / Major / /ProductMicrosoft Corporation Portable Audio Device / DirectPlay 8 DirectPlay 8 / DirectPlay 4 DirectPlay 4 / DPL8R / RFC793 / RFC791 / RFC768 / DPL4R / DPL4CS / DPL8CS / /Technologyquery/response protocol / LAN / 2013 Transmission Control Protocol / peer-to-peer / 4 System Protocol / 8 System Protocol / 3.1 Member Protocol / Windows Protocols / Plug and Play / operating system / UDP / Three member protocols / Service Providers protocols / 31 5.3 Member Protocol / 3.2 Member Protocol / User Datagram Protocol / Member Protocols / Internet Protocol / DirectPlay System protocols / network address translation / http / 8 System protocols / Transmission Control Protocol / 4 System protocols / 2013 1 Introduction This Protocol / client/server / /URLwww.ietf.org/rfc/rfc0793.txt / www.microsoft.com/trademarks / http /SocialTag |