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Education / Virtual reality / Software / User interface techniques / Euthenics / Distance education / Gaming / Educational technology / Gamification / Virtual world / Virtual learning environment / Virtual world language learning
Date: 2012-05-14 13:15:26
Education
Virtual reality
Software
User interface techniques
Euthenics
Distance education
Gaming
Educational technology
Gamification
Virtual world
Virtual learning environment
Virtual world language learning

June 13th-15th, New York, NY, USA ICELW 2012 Choosing a Virtual World Platform for Teaching: “VICERO”

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