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Virtual Human Interaction Lab / Internet culture / Persuasive technology / Avatar / Virtual world / Telepresence / There / Proteus effect / Film / Virtual reality / Stanford University


META-ANALYSIS: AGENTS VS. AVATARS 1 Avatars Versus Agents: A Meta-Analysis Quantifying the Effect of Agency on Social Influence
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Document Date: 2014-04-03 18:55:45


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City

Allport / /

Company

Philips / /

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Facility

University of Georgia / Derby Hall / North Oval Mall The Ohio State University / Eindhoven University of Technology / Northwestern University / Stanford University / The Ohio State University / Ahn University / Grady College of Journalism / /

IndustryTerm

persuasive tools / persuasive technology / social networking sites / online customer service / communication technologies / affective computing / digital media / media equation / Media technologies / Internet chat / /

Organization

University of Georgia / Ahn University / Stanford University / School of Communication / Northwestern University / Grady College of Journalism and Mass Communication / Ohio State University Columbus / Virtual Human Interaction Lab / Eindhoven University of Technology / The Ohio State University / /

Person

Churchill / Sun Joo / Leo Yeykelis / Jeremy N. Bailenson / Kathryn Y. Segovia / Jesse Fox / /

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Position

AVATARS VS. AGENTS Corresponding author / King / Research Scientist / Assistant Professor / Running head / founding director / Associate Professor / human controller / /

ProvinceOrState

Georgia / /

SportsLeague

Stanford University / /

Technology

Media technologies / communication technologies / computer algorithms / /

SocialTag