Back to Results
First PageMeta Content
Virtual Human Interaction Lab / Internet culture / Proteus effect / Avatar / Reality / Computing / Virtual world / Portrayal of women in video games / Human–computer interaction / Virtual reality / Video game culture / Stanford University


Sexualized avatars affect the real world, Stanford researchers find
Add to Reading List

Document Date: 2013-10-11 13:50:23


Open Document

File Size: 117,88 KB

Share Result on Facebook

Company

Rockstar Games / /

/

IndustryTerm

online platforms / /

Organization

Entertainment Software Association / Stanford's Virtual Human Interaction Lab / Stanford News Service / Stanford / Virtual Human Interaction Lab at Stanford / /

Person

Anita Sarkeesian / Jeremy Bailenson / CYNTHIA MCKELVEY / Jesse Fox / /

/

Position

Pop-culture critic / co-author / director / /

Technology

3-D / virtual reality / /

URL

notinthekitchenanymore.com / /

SocialTag