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Emilio Bizzi / Physics / Computer animation / Torque


Learning Force Fields for Limb Control in Character Animation by Matthew Koichi Grimes ScB Engineering-Physics, Brown University (2000)
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Document Date: 2003-07-01 09:30:08


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File Size: 4,32 MB

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Company

Bruce M. Blumberg Asahi Broadcasting Corporation / Character Animation / Asahi Broadcasting Corporation / /

Facility

Brown University / MASSACHUSETTS INSTITUTE OF TECHNOLOGY May / Massachusetts Institute of Technology / /

IndustryTerm

search space / decomposition algorithm / /

Organization

Brain Sciences and Human Behavior Department of Brain and Cognitive Sciences / Department of Media Arts and Sciences / School of Architecture & Planning / Brown University / Department Committee on Graduate Students / Department of Electrical Engineering and Computer Science Thesis Reader / MASSACHUSETTS INSTITUTE OF TECHNOLOGY / Jovan PopoviĀ“c Assistant Professor Department of Electrical Engineering / /

Person

Matthew Koichi Grimes Submitted / Jovan Popovi / Matthew Koichi Grimes / Kevin Grimes / Matt Berlin / Ari Benbasat / Greg Turk / Aaron Bobick / Sachiko Grimes / Matt Hancher / Derek Lyons / Nancy Pollard / Marc Downie / Emilio Bizzi / Jesse Gray / Daphna Buchsbaum / Josh Lifton / /

Position

Author / future advisors / Professor of Media Arts and Sciences Thesis Supervisor / Professor of Media Arts / /

ProvinceOrState

Massachusetts / /

RadioStation

1.1 What / Work 21 / /

Technology

neuroscience / 5.1 Search algorithms / animation / decomposition algorithm / /

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