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Aging Clinical and Experimental Research Games-based biofeedback training and the attentional demands of balance in older adults* Eric Heiden and Yves Lajoje School of Human Kineitcs, University of Ottawa, Ottawa, Canad
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Document Date: 2012-07-22 13:58:23


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City

Rochester / Haifa / Nativ A. Games / /

Company

Error / ANOVAs Group / Pearson / NeuroGym Technologies / SPSS / ANOVA Group / carried out using SPSS / /

Country

Israel / /

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Facility

University of Ottawa / McMaster University / /

IndustryTerm

online digital program / body systems / computer software program / energy systems / treatment of pelvic floor dysfunction / information from various systems / game software / /

MedicalCondition

uncontrolled cardiovascular disease / sensory disorders / diabetes / pelvic floor dysfunction / traumatic brain injury / serious injuries / /

MedicalTreatment

biofeedback / tai chi / /

NaturalFeature

Editrice Kurtis INTRODUCTION Accidental falls / /

OperatingSystem

Microsoft Windows / /

Organization

Department of Kinesiology / McMaster University / American Geriatrics Society / Yves Lajoje School of Human Kineitcs / American Academy / British Geriatrics Society / University of Ottawa / Ottawa / /

Person

Mitra S. Methodological / Eric Heiden / /

Position

chair / digital speaker / /

RadioStation

Wing AM / /

Technology

Geriatrics / alpha / biofeedback / virtual reality / mp3 / /

SocialTag