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Steven Applebaum: What led you to become an artist and how did that lead you into doing work for video games, specifically Monolith? Matthew Hayhurst: I had always had a knack for art and always new I was going to go to
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Document Date: 2011-09-20 11:30:34


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File Size: 270,93 KB

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Company

Claw / /

Event

M&A / /

IndustryTerm

final product / /

Person

Rebecca / Matthew Hayhurst / Garrett Price / Steven Applebaum / Arch Bishop Carindale / Marrow / Govenor Thorson / Wolvington / Emma / /

Position

Magistrate / Captain / King / leader / artist / core character designer / character designer / player / /

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