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Applied mathematics / Nash equilibrium / Strategy / Algorithm / Strategic dominance / Search algorithm / Game theory / Mathematics / Problem solving


Simple Search Methods for Finding a Nash Equilibrium Ryan Porter and Eugene Nudelman and Yoav Shoham Computer Science Department Stanford University Stanford, CA 94305 {rwporter,eugnud,shoham}@cs.stanford.edu
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Document Date: 2004-10-04 22:22:00


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City

Amman / /

Company

Wilson / /

Country

United States / Netherlands / /

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Facility

University of Minnesota / /

IndustryTerm

search method / basic algorithms / multi-agent systems / game theory software / search-based method / local search / game-theoretic algorithms / variable dimension algorithms / search space / n-player algorithm / particular algorithm / dual-processor / search methods / search algorithms / /

OperatingSystem

Linux / /

Organization

National Science Foundation / American Association for Artificial IntelliCopyright / National Academy of Sciences / Society for Industrial and Applied Mathematics / University of Minnesota / Stanford University Stanford / /

Person

Yoav Shoham / Eugene Nudelman / Ai / Games Algorithm / Bertrand Oligopoly Bidirectional / Morgan Kaufmann / Equilibrium Ryan Porter / /

Position

first player / N-Player / second player / player / /

ProgrammingLanguage

AMPL / /

ProvinceOrState

Nebraska / Minnesota / /

PublishedMedium

Proceedings of the National Academy of Sciences / Games and Economic Behavior / The Mathematica Journal / Journal of Economic Theory / /

SportsEvent

N-Player Games / Two-Player Games / /

Technology

Lemke-Howson algorithm / three algorithms / particular algorithm / 2-player algorithm / artificial intelligence / 12 dual-processor / game-theoretic algorithms / Linux / search algorithms / n-player algorithm / three previous algorithms / Simplicial variable dimension algorithms / 0 Algorithm / two algorithms / /

URL

www.aaai.org / http /

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