21![Traduit par Fabrice Aimetti le 7 juinLes Nouvelles Règles de Développement d’un Nouveau Produit par Hirotaka Takeuchi et Ikujiro Nonaka Traduit par Fabrice Aimetti le 7 juinLes Nouvelles Règles de Développement d’un Nouveau Produit par Hirotaka Takeuchi et Ikujiro Nonaka](https://www.pdfsearch.io/img/573629b93a04ca20d8c142e8b26c5884.jpg) | Add to Reading ListSource URL: ayeba.fr- Date: 2014-03-16 15:31:13
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22![On the Energy Efficiency and Performance of Irregular Application Executions on Multicore, NUMA and Manycore Platforms Emilio Francesquini, M´arcio Castro, Pedro Penna, Fabrice Dupros, Henrique Freitas, Philippe Olivier On the Energy Efficiency and Performance of Irregular Application Executions on Multicore, NUMA and Manycore Platforms Emilio Francesquini, M´arcio Castro, Pedro Penna, Fabrice Dupros, Henrique Freitas, Philippe Olivier](https://www.pdfsearch.io/img/f3d18218962fc2250e539de6fdee6a7f.jpg) | Add to Reading ListSource URL: hal-brgm.archives-ouvertes.fr- Date: 2016-12-19 07:32:38
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23![Representing Appearance and Pre-filtering Subpixel Data in Sparse Voxel Octrees Eric Heitz, Fabrice Neyret To cite this version: Eric Heitz, Fabrice Neyret. Representing Appearance and Pre-filtering Subpixel Data in Spar Representing Appearance and Pre-filtering Subpixel Data in Sparse Voxel Octrees Eric Heitz, Fabrice Neyret To cite this version: Eric Heitz, Fabrice Neyret. Representing Appearance and Pre-filtering Subpixel Data in Spar](https://www.pdfsearch.io/img/fb8c552906413f5e3645a2e8e29b1d70.jpg) | Add to Reading ListSource URL: hal.inria.fr- Date: 2016-12-20 20:38:26
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24![GigaVoxels, Real-time Voxel-based Library to Render Large and Detailed Objects Pascal Guehl, Fabrice Neyret To cite this version: Pascal Guehl, Fabrice Neyret. GigaVoxels, Real-time Voxel-based Library to Render Large an GigaVoxels, Real-time Voxel-based Library to Render Large and Detailed Objects Pascal Guehl, Fabrice Neyret To cite this version: Pascal Guehl, Fabrice Neyret. GigaVoxels, Real-time Voxel-based Library to Render Large an](https://www.pdfsearch.io/img/a96c44abeda04259f5f16126f9782906.jpg) | Add to Reading ListSource URL: hal.inria.fr- Date: 2016-12-20 20:35:07
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25![A Survey of Non-linear Pre-filtering Methods for Efficient and Accurate Surface Shading Eric Bruneton, Fabrice Neyret To cite this version: Eric Bruneton, Fabrice Neyret. A Survey of Non-linear Pre-filtering Methods for Efficient and Accurate Surface Shading Eric Bruneton, Fabrice Neyret To cite this version: Eric Bruneton, Fabrice Neyret.](https://www.pdfsearch.io/img/dc0d5fdb21b087e192f9bd58d6432616.jpg) | Add to Reading ListSource URL: hal.inria.fr- Date: 2016-12-19 18:36:22
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26![Feature-Based Vector Simulation of Water Waves Qizhi Yu, Fabrice Neyret, Anthony Steed To cite this version: Qizhi Yu, Fabrice Neyret, Anthony Steed. Feature-Based Vector Simulation of Water Waves. Computer Animation and Feature-Based Vector Simulation of Water Waves Qizhi Yu, Fabrice Neyret, Anthony Steed To cite this version: Qizhi Yu, Fabrice Neyret, Anthony Steed. Feature-Based Vector Simulation of Water Waves. Computer Animation and](https://www.pdfsearch.io/img/51858c7d06f8c4224216862e6560df23.jpg) | Add to Reading ListSource URL: hal.inria.fr- Date: 2016-12-19 13:58:21
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27![Interactive Indirect Illumination Using Voxel Cone Tracing: A Preview Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann To cite this version: Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Gree Interactive Indirect Illumination Using Voxel Cone Tracing: A Preview Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann To cite this version: Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Gree](https://www.pdfsearch.io/img/a9538a70eea16e7895eb5d50a1dc65e1.jpg) | Add to Reading ListSource URL: hal.inria.fr- Date: 2016-12-19 19:33:34
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28![Model Checking Contest Report for 2011 Fabrice Kordon - LIP6/MoVe, UPMC, France Alban Linard - CUI/SMV, Univ. Genève, Switzerland Model Checking Contest @ Model Checking Contest Report for 2011 Fabrice Kordon - LIP6/MoVe, UPMC, France Alban Linard - CUI/SMV, Univ. Genève, Switzerland Model Checking Contest @](https://www.pdfsearch.io/img/7c2c2881cea8bd19b662eb64e6cb8a7e.jpg) | Add to Reading ListSource URL: sumo.lip6.fr- Date: 2011-06-21 11:27:12
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29![Filtering Color Mapped Textures and Surfaces Eric Heitz, Derek Nowrouzezahrai, Pierre Poulin, Fabrice Neyret To cite this version: Eric Heitz, Derek Nowrouzezahrai, Pierre Poulin, Fabrice Neyret. Filtering Color Mapped T Filtering Color Mapped Textures and Surfaces Eric Heitz, Derek Nowrouzezahrai, Pierre Poulin, Fabrice Neyret To cite this version: Eric Heitz, Derek Nowrouzezahrai, Pierre Poulin, Fabrice Neyret. Filtering Color Mapped T](https://www.pdfsearch.io/img/2badab414a132a2bc37febb9af7eebd4.jpg) | Add to Reading ListSource URL: hal.inria.fr- Date: 2016-09-26 13:29:56
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30![Beyond Triangles : GigaVoxels Effects In Video Games Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elmar Eisemann To cite this version: Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elma Beyond Triangles : GigaVoxels Effects In Video Games Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elmar Eisemann To cite this version: Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elma](https://www.pdfsearch.io/img/801474964420d81e786a62a38391f51f.jpg) | Add to Reading ListSource URL: hal.inria.fr- Date: 2016-07-13 12:55:10
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