![Software / Texture synthesis / Texture mapping / Mesh parameterization / Procedural texture / Rendering / OpenGL / Least squares conformal map / Texture / 3D computer graphics / Computer graphics / Computing Software / Texture synthesis / Texture mapping / Mesh parameterization / Procedural texture / Rendering / OpenGL / Least squares conformal map / Texture / 3D computer graphics / Computer graphics / Computing](https://www.pdfsearch.io/img/f22bb617ff913df3773e70cc887bd739.jpg)
| Document Date: 2009-01-20 18:07:01 Open Document File Size: 369,11 KBShare Result on Facebook
City Pixel / / Company K. HormannF N. A. / Microsoft / / / Facility Swiss Federal Institute of Technology Computer Vision Lab ETH Zentrum / / IndustryTerm texture synthesis algorithms / mesh smoothing algorithm / multi-scale texture synthesis algorithm / / Organization Swiss National Science Foundation / Swiss Federal Institute of Technology Computer Vision Lab ETH Zentrum / / Person Andrew Nealen / Alla Sheffer / Dani Lischinski / Gabriele Gorla / Baining Guo / Marc Alexa / Matthias Harders / Adam Finkelstein / Greg Turk / Lin Liang / Kun Zhou / Olga Sorkine / Heung-Yeung Shum / Lexing Ying / Fabrice Neyret / Ying-Qing Xu / Luiz Velho / Sebastian Magda / Hugues Hoppe / Cyril Soler / Rony Goldenthal / Jingdan Zhang / Emil Praun / Marc Levoy / Denis Zorin / David Kriegman / Henning Biermann / Victoria Interrante / Alexis Angelidis / Ce Liu / Guillermo Sapiro / Daniel Cohen-Or / Marie-Paule Cani / Aaron Hertzmann / Li-Yi Wei / / Position straight forward / / PublishedMedium ACM Transactions on Graphics / Computer Graphics / / Technology alpha / multi-scale texture synthesis algorithm / Virtual Reality / Currently existing texture synthesis algorithms / one algorithm / neurosurgery / 3D graphics / simulation / Image Processing / mesh smoothing algorithm / /
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