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UTˆ2: Human-like Behavior via Neuroevolution of Combat Behavior and Replay of Human Traces Jacob Schrum, Igor V. Karpov and Risto Miikkulainen Abstract—The UTˆ2 bot, which had a humanness rating of[removed]% in BotPri
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Document Date: 2011-09-29 22:50:20


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File Size: 754,22 KB

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City

Perth / New York / Using Fitness / Vancouver / Cambridge / /

Company

Neural Information Processing Systems / Autonomous Systems / MIT Press / Evolutionary Neural Networks / UNSTUCK Unstuck / /

Country

United States / Australia / /

Currency

USD / /

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Facility

Quake III Arena / Disallow Retreat / University of Texas / Massachusetts Institute of Technology / /

IndustryTerm

multiobjective evolutionary algorithm / genetic algorithm / robotics applications / search space / -dominated sorting genetic algorithm / /

Organization

AI / University of Texas at Austin / National Science Foundation / Realistic Agent Movement / Massachusetts Institute of Technology / Computational Intelligence / Drivers for TORCS / Department of Computer Science / vs. / University of Texas / /

Person

Zanetti / Mads Frost Simon / Move Along / Believable Bots / S. Whiteson / Igor V. Karpov / Gordon Calleja Mike Preuss / El Rhalibi / R. Miikkulainen / Minh Tran Gordon Calleja Mike / P. Stone / K. O. Stanley / Quake / N. Kohl / Chuck Norris / Nicola Beume Minh Tran Gordon / GET GOOD / Traces Jacob Schrum / Norris Rocks / Mike Preuss Conscious-Robots / Move Away / Half Life / Risto Miikkulainen / Jacob Schrum / /

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Position

human judge / associated controller / RIZE Player / Battle Controller / editor / Unstuck Controller / outside observer / Judging Controller / Human Retrace Controller / player / bot controller / human player / judge at any time / observed player / Observing Controller / complete controller / Hierarchical Controller / / JUDGE / Controller / shooter / Forward / /

ProgrammingLanguage

C / /

ProvinceOrState

Texas / New York / Massachusetts / /

PublishedMedium

Machine Learning / Communications of the ACM / /

Technology

AI System / Machine Learning / Computer Entertainment Technology / multiobjective evolutionary algorithm Non-Dominated Sorting Genetic Algorithm / neural network / simulation / /

URL

http /

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