![Gaming / Software / Classes of computers / Artificial intelligence / Formal sciences / Simulation / ZX Spectrum games / Role-playing video games / Agent-based model / Intelligent agent / Game theory / Decision theory Gaming / Software / Classes of computers / Artificial intelligence / Formal sciences / Simulation / ZX Spectrum games / Role-playing video games / Agent-based model / Intelligent agent / Game theory / Decision theory](https://www.pdfsearch.io/img/43234507f57d84901415cb7b47290f4f.jpg) Date: 2014-12-01 05:20:34Gaming Software Classes of computers Artificial intelligence Formal sciences Simulation ZX Spectrum games Role-playing video games Agent-based model Intelligent agent Game theory Decision theory | | Generative Agents for Player Decision Modeling in Games Christoffer Holmgård, Antonios Liapis, Julian Togelius Georgios N. Yannakakis Center for Computer Games ResearchAdd to Reading ListSource URL: antoniosliapis.comDownload Document from Source Website File Size: 447,60 KBShare Document on Facebook
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