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OpenGL / Video game development / Cross-platform software / Virtual reality / Chromium / Frame rate / Shader / Video wall / Framebuffer Object / Software / Computing / Computer graphics
Date: 2003-02-27 01:39:31
OpenGL
Video game development
Cross-platform software
Virtual reality
Chromium
Frame rate
Shader
Video wall
Framebuffer Object
Software
Computing
Computer graphics

Microsoft Word - Applying Geometry and Color Correction to Tiled Display Wa.

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