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Shading / Physical optics / 3D computer graphics / Reflectivity / Blinn–Phong shading model / Rendering / Diffuse reflection / Fresnel equations / Specular reflection / Optics / Electromagnetic radiation / Geometrical optics


Document Date: 2010-09-12 12:46:37


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City

San Rafael / Ithaca / /

Company

Lucasfflm Ltd. / RIi / L. COOK Lucasfilm Ltd. / /

Currency

USD / cent / /

Facility

Cornell University / square of ACM Transactions / /

IndustryTerm

metal / surface algorithm / e -[ / spectral energy distribution / spectral energy distributions / incident energy / energy distribution / energy / /

Organization

National Science Foundation / Cornell University / Sibley School of Mechanical and Aerospace Engineering / Association for Computing Machinery / /

Person

KENNETH E. TORRANCE / /

Position

electrical conductor / Gaussian model / General / /

ProgrammingLanguage

J / /

ProvinceOrState

California / New York / /

PublishedMedium

Computer Graphics / ACM Transactions on Graphics / /

Technology

radiation / surface algorithm / simulation / /

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