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Computational physics / Mechanics / Box2D / Physics engine / Rigid bodies / Collision detection / Polygon / Chipmunk physics engine / Dynamical simulation / Software / Video game development / Physics


2D Simulation of Rigid Bodies Alan HazeldenSupervisor: Mike Paterson
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Document Date: 2008-06-20 19:44:27


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File Size: 639,52 KB

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City

London / /

Company

Microsoft / /

Currency

GBP / /

Facility

Millennium Bridge / N Y Game library Yes / Warwick Game Design library / /

IndustryTerm

online repository / energy / /

OperatingSystem

Cross-platform / /

Organization

Warwick Game Design / /

Person

Warwick Game / Scott Lembcke / Adam Chester / Mike Paterson / Jeff Weber / Alan Hazelden / Erin Catto / Sam Gynn / /

Position

Author / Supervisor / player / designer / /

ProgrammingLanguage

C + + / Java / C++ / /

Technology

Simulation / Java / in creating a believable looking simulation / /

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