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Human–computer interaction / Virtual reality / Science / Vision / Visual perception / Gaze / Eye contact / Eye tracking / Social presence theory / Behavior / Nonverbal communication / Cognitive science


PRESENCEEffects of simulated gaze on social presence, person perception and personality attribution in avatar-mediated communication. Gary Bente1, Felix Eschenburg1 and Lisa Aelker1 1
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Document Date: 2007-11-05 16:01:26


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File Size: 640,35 KB

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Philadelphia / Cologne / Seattle / Ostendorf / Krämer / Hillsdale / London / New York / Oxford / /

Company

The MIT Press / Lawrence Erlbaum Associates Inc / Cambridge University Press / Patterson / Napieralski L.P. C. / ACM Press / John Wiley & Sons / /

Country

Germany / United States / United Kingdom / /

Currency

EUR / /

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Facility

University of Cologne / /

IndustryTerm

software routine / brain imaging / sensor equipment / front-end animation tool / eyedetection device / telecommunications / factor solution / capture technology / avatar-mediated communications / computing / /

Organization

Cambridge University / University of Cologne / MIT / European Commission / Department of Psychology / /

Person

R. Schroeder / R. Rosenthal / Minds Measure / /

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real head / Editor / fully equipped participants The head / Major / Representative / /

ProgrammingLanguage

Hoc / /

ProvinceOrState

New Jersey / Pennsylvania / North Carolina / Massachusetts / Washington / /

PublishedMedium

European Journal of Social Psychology / Personality and Individual Differences / Psychological Bulletin / Journal of Personality and Social Psychology / /

Technology

neuroscience / capture technology / virtual reality / simulation / animation / /

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