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User interface techniques / Design / Web accessibility / Internet culture / Virtual world / Game accessibility / 3D interaction / Avatar / Accessibility / Virtual reality / Software / Video game development


CHI 2008 Proceedings · Works In Progress April 5-10, 2008 · Florence, Italy Accessibility in Virtual Worlds Shari M. Trewin
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Document Date: 2008-09-23 16:01:21


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File Size: 149,92 KB

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City

Seattle / Oxford / Florence / /

Company

IBM / Lawrence A. E. / Chicago Tribune / Virtual Reality & Assoc / /

Country

United States / Italy / United Kingdom / /

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Facility

Engineering ACM Classification Keywords University of Washington H.5.1 Multimedia Information Systems / Virtual Worlds Shari M. Trewin Mark R. Laff IBM Watson Research Center / /

IndustryTerm

opportunity to create tools / search assistance / search terms / particular search result / visual search / incremental search approach / web accessibility / look algorithm / controlled walk tools / word processors / assistive tools / search results / /

Organization

International Game Developers Association / Virtual Worlds Shari M. Trewin Mark R. Laff IBM Watson Research Center / Engineering ACM Classification Keywords University of Washington H.5.1 Multimedia Information Systems / Bartiméus Accessibility Foundation / /

Person

Hawthorne / Vicki L. Hanson / Sangyun Hahn / Anna C. Cavender / Abstract Virtual / /

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Position

author / General / player / /

Product

avatar / /

ProvinceOrState

New York / Washington / /

Technology

Assistive technologies / word processors / look algorithm / mobile device / pdf / GUI / /

URL

http /

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