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Rendering / Visual arts / Rain / Computer graphics / Particle system / Game engine / Precipitation / 3D modeling / 3D computer graphics / Imaging / Computing


Artist-Directable Real-Time Rain Rendering in City Environments
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Document Date: 2013-10-25 01:57:36


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File Size: 1,67 MB

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GPU / /

IndustryTerm

post-processing composite rainfall algorithm / post-processing rain / alpha-blended particle systems / /

Technology

alpha / post-processing composite rainfall algorithm / simulation / /

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