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Motivation / Educational psychology / Communication / Information and communication technologies in education / Diploma in Digital Applications / Self-efficacy / BETT / Joint Information Systems Committee / Education / Educational technology / Information technology


Citation: Hamari, J., & Nousiainen, TWhy Do Teachers Use Game-Based Learning T echnologies? T he Role of Individual and Institutional ICT Readiness. In proceedings of the 48th Annual Hawaii International Confer
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Document Date: 2014-12-11 08:11:57


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City

Using Scenario / Helsinki / Springer / Bristol / New York / Tampere / Vancouver / Cambridge / Amsterdam / Digital Game / London / Chicago / /

Company

Do Teachers Use Game-Based Learning Technologies / M IT Press / SRI International / Lawrence Erlbaum Associates / Improper Solutions / Tieto / SPSS / /

Country

United States / Finland / /

Currency

ITL / /

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Facility

Institutional ICT Readiness Juho Hamari Game Research Lab University / Tuula Nousiainen Agora Center University / /

IndustryTerm

learning technologies / technology integration / communication technologies / game-based learning technologies / communications technology / online questionnaire / actual technology integration / less familiar computer applications / technological tools / educational software / educational tools / information technology / technology adoption / virtual world technologies / radical technology / e - commerce / Online Exchange Relationships / technology self-efficacy / technology uses / online survey / /

Organization

Tuula Nousiainen Agora Center University of Jyväskylä / University of Tampere / Joint Information Systems Committee / Finnish Funding Agency for Technology and Innovation / Utilitarian Peer-To-Peer Trading Service / Finnish National Board of Education / /

Person

J. Tondeur / H. van Buuren / R. Van Eck / J. Van Looy / C. De Smet / M . Vermeulen / R. Soetaert / J. Bourgonjon / M . Valcke / K. Kreijns / B. de Wever / J. Van Braak / T. Schellens / F. van Acker / T. Teo / P. van Schalk / F. De Grove / /

Position

mediator / general technology acceptance / teacher / The Asia-Pacific Education Researcher / /

ProvinceOrState

Hawaii / New York / /

PublishedMedium

Information Systems Research / Psychological Review / Educational Technology & Society / the AERA annual / /

Technology

radical technology / alpha / game-based technologies / Peer-To-Peer / information technology / GBL technology / communications technology / game-based learning technologies / e-Learning Technology / communication technologies / GBL technologies / odelling Technology / Second Information Technology / specific technology / /

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http /

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