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Cross-platform software / Java platform / Video game development / Cross-platform / Nintendo GameCube / Java / PC game / Linux / Video game industry / Computing / Computing platforms / PlayStation


Evaluating Java for Game Development By Jacob Marner, B.Sc. Department of Computer Science University of Copenhagen, Denmark ([removed]) March 4th, 2002
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Document Date: 2003-03-10 05:13:56


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File Size: 1,04 MB

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Company

Nintendo / Sun Microsystems / Sony / Microsoft / Blockbuster / /

Country

Japan / United States / United Kingdom / Denmark / /

Currency

USD / /

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Facility

Computer Science University of Copenhagen / University of Copenhagen / THE JAVA STANDARD LIBRARY / STANDARD LIBRARY / /

IndustryTerm

software engineering / software design / actual software development / television broadcaster / television cable networks / regular applications / free software / retail / Web-based games / Internet software / actual physical media / software interfaces / interactive software / regular tone telephone / Internet development / /

OperatingSystem

MacOS / Linux / Microsoft Windows / /

Organization

University of Copenhagen / /

Person

Jeff Kesselman / Jyrki Katajainen / Jacob Marner / /

Position

supervisor / dominating player / Associate Professor / /

Product

Sony Playstation 2 / Xbox / Sony Playstation / Playstation 2 / /

ProgrammingLanguage

Java / C++ / /

RadioStation

33 WHEN / 32 WHEN / 50 WARM / 47 THE SYSTEM / /

Technology

RAM / interactive TV / artificial intelligence / Java / Linux / simulation / operating system / operating systems / /

URL

http /

SocialTag