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Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games Magnus Bang, Anton Gustafsson, and Cecilia Katzeff Interactive Institute, Eskilstuna, Sweden {magnus.bang,anton.gustafsson,cecilia.katz
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Document Date: 2010-04-20 04:56:14


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City

San Francisco / Palgrave Macmillan / Montreal / New York / Stockholm / /

Company

Växjö Energi AB / Super Mario Bros. / Cambridge University Press / Data / Electronic Arts Incorporated. / /

Country

Sweden / United States / Canada / /

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Event

Person Communication and Meetings / /

Facility

Cecilia Katzeff Interactive Institute / University of Tampere / /

IndustryTerm

main agent tool / persuasive technology methods / agent network / energy conservation / energy agent / media components / ad hoc computer networks / energy-use behaviors / cell network / energy usage patterns / proper energy conservation behaviors / energy crisis / energy consumption behaviors / energy use / ubiquitous computing show promise / persuasive technology components / household energy use / energy consumption patterns / track devices / supporting tools / food / energy / monitor electricity consumption / energy-consuming devices / automatic electricity meter reading equipment / electricity / persuasive technology / energy consumption / social systems / energy statistics / reality systems / electricity consumption / collector Internet INPUT Domestic appliances OUTPUT Mobile client Server / educational tools / persuasion technology / online trust / food mission / chat server / satellite positioning / everyday energy consumption behavior / focused on saving electricity / at altering energy usage patterns / /

Organization

Cambridge University / real-world mission / University of Tampere / Swedish Energy Agency / Cecilia Katzeff Interactive Institute / /

Person

Anton Gustafsson / Gaming / Cecilia Katzeff / /

Position

collector Internet INPUT Domestic appliances OUTPUT Mobile client Server AMR / collector / player / Educational Researcher / individual player / /

ProgrammingLanguage

Java / Python / /

ProvinceOrState

New York / /

Region

Scandinavia / /

Technology

microwave / mobile phones / cellular telephone / persuasion technology / Java / GSM / simulation / 3g / /

URL

http /

SocialTag