Back to Results
First PageMeta Content
3D rendering / Hidden surface determination / Z-buffering / Level of detail / Texture mapping / Polygon / Potentially visible set


GEOMETRIC SIMPLIFICATION FOR EFFICIENT OCCLUSION CULLING IN URBAN SCENES Rick Germs & Frederik W. Jansen Computer Graphics & CAD/CAM Group Faculty of Information Technology & Systems
Add to Reading List

Document Date: 2007-08-03 11:29:30


Open Document

File Size: 592,72 KB

Share Result on Facebook
UPDATE