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Convex geometry / Gilbert–Johnson–Keerthi distance algorithm / Collision detection / Convex polytope / Hyperplane separation theorem / Convex hull / Polytope / Vector space / Polyhedron / Geometry / Mathematics / Algebra


Proximity Queries and Penetration Depth Computation on 3D Game Objects Gino van den Bergen Not a Number Meerenakkerplein[removed]BJ Eindhoven
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Document Date: 2001-03-16 09:51:06


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