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Computing / Software / Video game publishers / Economy of China / Entertainment Software Association / Online marketplaces / E-commerce / ITunes / App Store / Google Play / WeChat / Nintendo
Computing
Software
Video game publishers
Economy of China
Entertainment Software Association
Online marketplaces
E-commerce
ITunes
App Store
Google Play
WeChat
Nintendo

Measuring Decentralization of Chinese Keyword Censorship via Mobile Games Jeffrey Knockel1,2 , Lotus Ruan1 , and Masashi Crete-Nishihata1 1 Citizen Lab, Munk School of Global Affairs, University of Toronto

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