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3D computer graphics / Gouraud shading / Phong shading / Vertex normal / Polygon / Normal / Vertex / OpenGL / Rendering / Computer graphics / Shading / Virtual reality


Shading Models Prerequisites An understanding of the concept of color, of polygons, and of intepolation across a polygon.
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Document Date: 2000-09-08 14:49:50


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model / as described below / /

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