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Arts / American art / Contemporary art / Sound / Emerging technologies / Immersion / Sound effect / Sound design / Virtual world / Visual arts / Waves / Virtual reality


Game Sound Technology and Player Interaction: Concepts and Developments Mark Grimshaw University of Bolton, UK
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Document Date: 2010-11-26 08:02:14


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File Size: 1,88 MB

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City

Piteå / Bristol / /

Company

Sonic / Hershey / Wyeth / /

Country

United States / United Kingdom / Sweden / /

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Event

Person Communication and Meetings / /

Facility

Interactive Institute / Interactive Institute’s Sonic Studio / Sonic Studio / British Library / Developments Mark Grimshaw University of Bolton / Freedom Mats Liljedahl Interactive Institute / /

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IndustryTerm

input device / clear and unambiguous systems / digital technology / electricity / media technology / considerable energy / car passing / machinery / interpretation machinery / input devices / sound technology / energy / /

Movie

MIND tHE GAP / /

Organization

Congress / Concepts and Developments Mark Grimshaw University of Bolton / Interactive Institute / Fantasy and Freedom Mats Liljedahl Interactive Institute / /

Person

Jamie Snavely Lisa Tosheff Published / Donald Duck / Milan Vracarich Jr. Natalie Pronio / R. Murray Shafer / Kristin Klinger Julia Mosemann Lindsay / Andrew Polaine / Natalie Pronio Jamie Snavely Lisa / William Gaver / Interaction / René Magritte / Julia Mosemann Lindsay Johnston Joel / Johnston Joel Gamon Milan Vracarich Jr. / Lindsay Johnston Joel Gamon Milan / Mark Grimshaw / /

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Position

editor / Director of Editorial Content / sound interpreter / auditory interpreter / skill level Player / Typesetter / Development Editor / Player / Assistant / Acquisitions Editor / guitarist / Director of Book Publications / Production Editor / /

Product

iPod / /

PublishedMedium

the game Players / /

Technology

Game Sound Technology / artificial intelligence / Library of Congress Cataloging-in-Publication Data Game sound technology / media technology / /

URL

http /

SocialTag