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Information society / Community websites / Virtual economy / Habbo / Web 2.0 / Websites / Sulake / Fansite / Avatar / Internet culture / Computing / Internet


. Volume 9, Issue 2 November[removed]Negotiating proximity: The co-existence of
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Document Date: 2012-12-06 12:31:40


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City

Bury / /

Company

C's / Kzero / Sulake3 / Habbo / Twitter / Facebook / Sulake Corporation Oy / Sulake Group / /

Continent

Europe / /

Country

United Kingdom / /

Event

Product Issues / Employment Change / M&A / Product Recall / /

Facility

Habbo Hotel / University of London / /

IndustryTerm

media corporation2 / corporate-owned media / media texts / online space / amateur media producers / technology studies / chosen media franchises11 / media franchises / media producers / media engagement / online fan communities / media content / media industry / media environment / advertising revenue / media text / media consumption / media franchise1 / instant messenger services / media studies / fan site / media corporations / media users / corporate media providers / media scholar / online communities / advertising banners / online media / online fan spaces / digital media / corporate media spaces / social networks / media / given online space / distinct online spaces / online community spaces / online spaces / online community / media interests / /

Organization

Habbox / European Union / University of London / /

Person

Henry Jenkins / Liam Berriman / Paul LaFontaine / /

Position

private messenger / messenger / brand ambassadors / official / CEO / model / /

Product

as one participant / links / /

ProvinceOrState

Sefton / /

Technology

discussion board / /

SocialTag