![Software / Gaming / Digital media / Puzzle video games / Windows games / Casual games / Cut the Rope / Axiality / Game engine / Natural selection / Gameplay Software / Gaming / Digital media / Puzzle video games / Windows games / Casual games / Cut the Rope / Axiality / Game engine / Natural selection / Gameplay](https://www.pdfsearch.io/img/a68b0420358d1510f9301515fc0d9b98.jpg) Date: 2016-07-12 12:05:04Software Gaming Digital media Puzzle video games Windows games Casual games Cut the Rope Axiality Game engine Natural selection Gameplay | | Automatic Generation and Analysis of Physics-Based Puzzle Games Mohammad Shaker, Mhd Hasan Sarhan, Ola Al Naameh, Noor Shaker and Julian Togelius, Member, IEEE Abstract—In this paper we present a method for the automatAdd to Reading ListSource URL: eldar.mathstat.uoguelph.caDownload Document from Source Website File Size: 2,92 MBShare Document on Facebook
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