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Japanese Video Games in Singapore: History, Culture and Industry Benjamin Ng Wai-ming*
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Document Date: 2003-03-22 06:37:45


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File Size: 93,30 KB

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City

New York / /

Company

Sonic / Bandai / Square / Yamaha / International Herald Tribune / Midway / Capcom / Taito / Nintendo / Game Boy / Casio / Isetan / Namco / Takashimaya / Atari / Sony Computer Entertainment Inc. / Straits Times / Game Gear / /

Continent

Asia / /

Country

Taiwan / Thailand / Malaysia / Japan / United States / Korea / China / Singapore / /

Currency

SGD / USD / /

Event

Product Release / M&A / /

Facility

Japanese Studies National University of Singapore Globalization / Sony Pocket Station / Western Bar / /

IndustryTerm

distribution network / car accident / repair services / video game giant / spin-off software / game software / non-cartridge electronic game device / video game software / sensational product / good marketing network / sound chips / video game technology / little pirated software / educational software / software / car race / mass media / build-in internet capability / much pirated software / internet capability / /

OperatingSystem

Sega Dreamcast / /

Organization

Sony Computer Entertainment Inc. Singapore Representative Office for Singapore and Malaysia / Singapore government / Sony Playstation Office in Singapore / History / Culture and Industry Benjamin Ng Wai-ming* Department / Japanese Studies National University of Singapore Globalization / /

Person

Benjamin Ng Wai / Galaxian / Maruse Katsuhiko / /

Position

driver / Ridge Racer / player / leader / manager of Asia Project Department / /

Product

Nintendo 64 / Sega / Sony Playstation / Nintendo Entertainment System / Sony Pocket Radio / Game Boy / Playstation 2 / Playstation / /

PublishedMedium

International Herald Tribune / The Straits Times / /

Technology

video game technology / animation / sound chips / /

SocialTag