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Cross-platform software / Procedural programming languages / C++ / 3D computer graphics / OpenGL / C++ classes / C / E / PLY / Computing / Software engineering / Computer programming


OpenGL ES 3.1 API Reference Card Page 1 OpenGL ES (Open Graphics Library for Embedded Systems) is a software interface to graphics hardware. The interface consists of a set of procedures
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Document Date: 2014-08-08 08:05:15


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City

Viewport / Centroid / Reading / /

Company

Silicon Graphics International / GPU / VERTEX / Khronos Group / 2014Khronos KhronosGroup Group / Embedded Systems / /

Facility

Open Graphics Library / OpenGL ES pipeline / Pipeline Queries / UseProgramStages(uint pipeline / /

IndustryTerm

vector dot product / parallel computing / cross product / fragment processors / /

Organization

Operator Description Assoc. / United Nations / US Federal Reserve / eta / /

Person

Examples All / /

Position

Output Layout Qualifier / additional auxiliary storage qualifier / location qualifier / smooth Perspective-corrected interpolation flat No interpolation #else Atomic Counter Layout Qualifier / qualifier / Major / storage qualifier / integer-constant Buffer Qualifier / Input Layout Qualifier / default precision qualifier / programmer / /

Product

OpenGL ES / /

ProvinceOrState

Oregon / /

Technology

ALPHA / fragment processors / API / shared memory / /

URL

www.khronos.org/opengles / www.khronos.org / www.khronos.org/registry/gles / www.millermattson.com / /

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