Hewlett Packard / Media Arts Technology Program / GPU / Panasonic / AlloSphere Research Group / Elsevier Ltd. / Nvidia / Microsoft / /
Country
United States / / /
Facility
Apple App Store / University of California Irvine / University of California Santa Barbara / /
IndustryTerm
interaction systems / scheme offloads signal processing / handheld device / tablet device / cross product / large and complex biological systems / media systems / immersive systems / software-controlled spatial upmixing / display systems / dynamic sound spatialization software / instrumental devices / software uses / signal processing / energy / real-time interactive exploration / tablet devices / integrated media infrastructure / multimedia systems / heterogenous interactive devices / systems / video display systems / unencumbered immersive visualization systems / computational infrastructure / software platforms / speaker mounting hardware / paper coauthorship networks / native applications / wireless device / gestural control mining fMRI data / Media languages / music software / channel-strut steel / social networks / physical infrastructure / annotation tools / integrator-driven solution / distributed computing complexity / projector technologies / performance computing applications / multimedia applications / web version / software control / wireless devices / /
OperatingSystem
Linux / Android / OSX / Microsoft Windows / /
Organization
United States Department of Computer Science / University of California Santa Barbara / Institute for Creative Technologies / University of California Irvine / Experimental Media and Performing Arts Center / US Federal Reserve / Virtual Reality Application Center / W. M. Keck Center for Active Visualization / /
Person
Pixel / Dennis Adderton / Graham Wakefield / Matthew Wright / Tobias Höllerer / Charles Roberts / Dirk Reiners / Behzad Sajadi / / /
Position
speaker / researcher / custom speaker / important driver of technology / Corresponding author / certain head / /