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Human–computer interaction / Mixed reality / Nature / Augmented reality / Ambient intelligence / Virtual world / Head-mounted display / Motion capture / Projection augmented model / Virtual reality / Reality / User interface techniques


! Second Surface: Multi-user Spatial Collaboration System based on Augmented Reality Shunichi Kasahara Sony Corporation
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Document Date: 2013-02-20 23:51:33


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City

Orlando / Cambridge / New York / /

Company

Augmented Reality Shunichi Kasahara Sony Corporation / ACM Press / Twitter / YouTube / Microsoft / Facebook / Qualcomm / /

Country

United States / /

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IndustryTerm

aslee@media.mit.edu / space using his/her tablet devices / tablet devices / social networking platforms / computational devices / co-located devices / smart phone technology / print media / his/her device / collaborative spatial interaction technologies / recognition technology / real time / social networks / creative culture using online platforms / online and offline materials / massive space applications / /

Organization

MIT / /

Person

MICHAEL TSANG / MELANIE BALJKO / Hiroshi Ishii / DAVID MURRAY / BILL BUXTON / AZAM KHAN / F. VAN KREVELEN / GORDON KURTENBACH / GEORGE W. FITZMZURICE / GEORG KLEIN / FOAD HAMIDI / GEORGE W. FITZMAURICE / Austin S. Lee / Valentin Heun / /

ProvinceOrState

New York / Arkansas / /

PublishedMedium

The International Journal / /

Technology

collaborative spatial interaction technologies / cellular telephone / Virtual Reality / smart phone technology / animation / mobile device / mobile devices / AR recognition technology / /

URL

http /

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