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Imaging / RANSAC / Tessellation / Computer representation of surfaces / Image plane / Computer graphics / 3D modeling / Point cloud / Rendering / 3D computer graphics / Statistics / Geometry


RANSAC-Assisted Display Model Reconstruction for Projective Display Patrick Quirk, Tyler Johnson, Rick Skarbez, Herman Towles, Florian Gyarfas and Henry Fuchs Department of Computer Science University of North Carolina a
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Document Date: 2006-02-06 11:40:22


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File Size: 2,11 MB

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City

New York / Venice / /

Company

Simulation Support Systems / Cambridge University Press / ACM Press / /

Country

United States / /

Facility

Open Computer Vision library / Computer Science University of North Carolina / Chapel Hill A BSTRACT Using / /

IndustryTerm

conversion algorithm / Prior solutions / camera-projector systems / graphics hardware / tiled projective display applications / multiRANSAC algorithm / surface reconstruction algorithm / plane fitting algorithm / triangulation algorithm / /

OperatingSystem

Windows XP / /

Organization

Cambridge University / office of Naval Research / University of North Carolina / Henry Fuchs Department / Pattern Analysis and Machine Intelligence / /

Person

John McDonald / Kai Li / Jean Schweitzer / R. Sukthankar / Rick Skarbez / Robert C. Bolles / Peter Kovesi / Jeroen van Baar / Hubert Jin / Thomas Willwacher / Werner Stuetzle / Han Chen / Srinivas Rao / Tom Duchamp / Mark Halstead / Henry Fuchs / B.G.H. Gorte / Marc Pollefeys / Rahul Sukthankar / Hugues Hoppe / Richard Hartley / Martin A. Fischler / T. Rabbani / G. Wallace / Robert Stockton / Andrew Zisserman / Ramesh Raskar / Chris Ashworth / Florian Gyarfas / Matthew Mullin / Tony DeRose / Greg Welch / G. Sithole / Tyler Johnson / Ruigang Yang / Herman Towles / George Vosselman / /

ProgrammingLanguage

C / C++ / /

ProvinceOrState

North Carolina / New York / /

PublishedMedium

Computer Graphics / /

Region

Central Europe / /

Technology

surface reconstruction algorithm / laser / multiRANSAC algorithm / Remote Sensing / 2-pass rendering algorithm / Virtual reality / aforementioned 2-pass rendering algorithm / RANSAC algorithm / polygon conversion algorithm / RANSAC plane fitting algorithm / Image Processing / DLT algorithm / triangulation algorithm / /

URL

http /

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