![Shading / 3D computer graphics / Video game development / Microsoft Direct3D / Shader / Deferred shading / Rendering / OpenGL / High dynamic range rendering / Computer graphics / Software / Computing Shading / 3D computer graphics / Video game development / Microsoft Direct3D / Shader / Deferred shading / Rendering / OpenGL / High dynamic range rendering / Computer graphics / Software / Computing](https://www.pdfsearch.io/img/e08678b41e9daf17ca3261e33aa107dc.jpg)
| Document Date: 2013-03-22 21:49:25 Open Document File Size: 86,64 KBShare Result on Facebook
Company GPU / / / Facility Education Pomona College / / IndustryTerm particle systems / real-time rendering techniques / software development / performance reporting tools / / NaturalFeature Developed ocean / / Organization Pomona College / / Person Kim Bruce / Nathan Reed / / / Position General / rendering programmer / graphics programmer / an amateur physicist / / Product PS3 / / ProgrammingLanguage Python / LATEX / C++ / / Technology artificial intelligence / 3D graphics / / URL http /
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