San Francisco / Boston / New York / Caotun / Cambridge / London / Newcastle / /
Company
MIT Press / Ogden / Yale University Press / Skype / Ethnos / ACM Press / Taylor A.S. / Adobe Photoshop / /
Country
Taiwan / United States / Taichung / United Kingdom / China / /
Currency
USD / / /
Event
Natural Disaster / Product Issues / /
Facility
University Bloomington / Museum of Fine Arts Boston / Smithsonian Institute / National Taiwan Craft Research and Development Institute / Taichung Culture Center / /
IndustryTerm
tangible and embodied computing / human-manipulated metal / technology development / elite professional networks / creativity software / hand tools / search team / graphics software / human engagement digital products / final product / networked information systems / broken technology / creativity support software / workmanship with digital tools / rhetorical devices / metal techniques / leisure technologies / metal wire brush / information communication technologies / dangerous chemicals / online activity / /
Organization
Taiwanese Council for Cultural Affairs / Daniela K. Rosner School / National Science Foundation / MIT / Taiwanese government / UC Berkeley / American Craft Council / Chiang Ching-Kuo Foundation / Indiana University / Yale University / National Taiwan Craft Research and Development Institute / Taiwan Craftsman Guild / Smithsonian Institute / Taiwan Life Aesthetic Movement / Taichung Culture Center / /
Person
Like Jill / Henrietta / Ma Yu-xiu / Tim Ingold / F. Churchill / Interviewee Ling Jeng-yi / Morgan Kaufmann / Chen Jing-lin / Masters Ma / Ling Jeng-yi / Laura / Lin Gualong / Huang Li-shu / Jeffrey Bardzell Informatics / / /
Position
sculptor / researcher / professional designer / craftsman / Author / non-designer / Governor / artist / director / designer / native speaker / /
Product
technology / /
ProvinceOrState
New Jersey / Guizhou / Indiana / New York / Yunnan / California / /
PublishedMedium
Electronic Products / /
Region
northern Taiwan / central Taiwan / /
Technology
Information Technologies / P. Technology / leisure technologies / workmanship with digital tools / digital video / Communication Technologies / information communication technologies / /