![Topology / Differential geometry / 3D computer graphics / Surfaces / Transversality / Curve / Normal / Tangent / Shading / Geometry / Differential topology / Mathematics Topology / Differential geometry / 3D computer graphics / Surfaces / Transversality / Curve / Normal / Tangent / Shading / Geometry / Differential topology / Mathematics](https://www.pdfsearch.io/img/2d8cbaf1bd06cbe0583a9cca11f36f83.jpg) Date: 2006-06-12 17:25:03Topology Differential geometry 3D computer graphics Surfaces Transversality Curve Normal Tangent Shading Geometry Differential topology Mathematics | | P.S. Huggins and S.W. Zucker (2001), "Folds and Cuts: How shading flows into edges," Proc. Eigth International Conf. on Computer Vision, vol. II, ppFolds and Cuts: How Shading Flows Into Edges Patrick S. HugAdd to Reading ListSource URL: cs-www.cs.yale.eduDownload Document from Source Website File Size: 579,78 KBShare Document on Facebook
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