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Charles Sanders Peirce / Scientific method / Scientific revolution / Experiment / Science / Design of experiments / Evaluation methods


Design Considerations for Creating Game-Based Social Experiments Casper Harteveld Northeastern University 140 Meserve Hall 360 Huntington Ave
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Document Date: 2015-03-30 17:53:43


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File Size: 527,33 KB

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City

Seoul / Huntington Ave Boston / Amsterdam / Creating Game / London / Wageningen / New York / /

Company

Meijer S. A. / IOS Press / Mad Science Inc. / /

Country

Netherlands / United Kingdom / South Korea / /

Currency

USD / /

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Facility

Holmes Hall / Meserve Hall / Northeastern University / Steven C. Sutherland Northeastern University / Creating Game-Based Social Experiments Casper Harteveld Northeastern University / Gillian Smith Northeastern University / College of Arts / /

IndustryTerm

machinery / object creator / character creator tool / character creator / /

Organization

Mad Science Inc.’s mission / Northeastern University / College of Arts / Media & Design / /

Person

Steven C. Sutherland / Gillian Smith / Yuyang Zhao / Character / Huichen Guan / Casper Harteveld / Nolan Manning / /

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Position

Author / human player / researcher / Non-Player / player / /

ProvinceOrState

South Carolina / New York / Massachusetts / /

PublishedMedium

Journal of Consumer Research / /

Technology

Simulation / mobile device / gaming simulation / /

SocialTag