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Classical mechanics / Video game development / Collision detection / Collision / Coefficient of restitution / Momentum / Contact mechanics / Hyperplane separation theorem / Physics / Mechanics / Introductory physics


2D Simulation of Rigid Bodies Alan Hazelden Motivation 
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Document Date: 2008-03-13 15:17:13


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File Size: 215,94 KB

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Warwick Game Design C++ library / /

IndustryTerm

spent processing / energy / /

Organization

Resting / /

Person

Mario Almost / /

ProgrammingLanguage

C++ / /

Technology

Simulation / /

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