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Date: 2003-02-27 02:15:49Segmentation Thresholding Image segment OpenGL Video Graphics Array Texture mapping Framebuffer Pixel Spatial anti-aliasing Image processing Computer graphics Computing | Fast Image Segmentation and Smoothing Using Commodity Graphics Hardware Ruigang Yang and Greg Welch Department of Computer Science University of North Carolina at Chapel Hill Chapel Hill, North CarolinaAdd to Reading ListSource URL: www.cs.unc.eduDownload Document from Source WebsiteFile Size: 482,00 KBShare Document on Facebook |
The OpenGL Framebuffer Object Extension Simon Green NVIDIA Corporation OverviewDocID: 1t7pW - View Document | |
Lab 7 - Framebuffer Objects Support code: /course/cs123/src/labs/lab07 Demo: /course/cs123/bin/cs123_lab07_demo Intro Up until this point, everything we have rendered with OpenGL has been displayed diDocID: 1rQ2V - View Document | |
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3Dlabs, Inc. Wildcat4 Graphics Accelerator Card User’s Guide 3Dlabs®, IncMcCarthy Blvd.DocID: 1pwdt - View Document |