![Software / Role-playing game terminology / Film making / Interactive storytelling / Video game development / Digital storytelling / Role-playing game / Façade / Non-player character / Storytelling / Literature / Human behavior Software / Role-playing game terminology / Film making / Interactive storytelling / Video game development / Digital storytelling / Role-playing game / Façade / Non-player character / Storytelling / Literature / Human behavior](https://www.pdfsearch.io/img/9db17a43a9516fd9ca799b22670c7ea1.jpg)
| Document Date: 2010-04-30 06:16:38 Open Document File Size: 57,78 KBShare Result on Facebook
City Narrative Game / Barcelona / Toulouse / Darmstadt / New York / / Company Springer-Verlag New York Inc / Mead / Cox / IEEE Intelligent Systems / Hershey / Multiagent Systems / Hierarchical Task Networks / IDC / Socio / / Country Germany / France / Spain / / / IndustryTerm non-interactive media / exploratory search / digital media / multifaceted storytelling and gaming technology / / Movie Storytelling / Nineteen Eighty-Four / / Organization European Commission / European Union / Multimedia Communications Lab / / Person Drachenfeuer / Heike Hohlbein / Wolfgang Hohlbein / Stefan Göbel / George Orwell / Carl Hanser Verlag / Christopher Ritter / Ralf Steinmetz Mulimedia / / / Position tackle / affectively driven planner for synthetic characters / player / assistant / user/player / / Product avatar / RPG / / PublishedMedium IEEE Intelligent Systems / Lecture Notes in Computer Science / / Technology natural Language Processing / genetic engineering / Virtual Reality / Storytelling and gaming technology / multifaceted storytelling and gaming technology / http / simulation / / URL http /
SocialTag |