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Human–computer interaction / Computing / Virtual reality / 3D interaction / 3D modeling / Interaction technique / Direct manipulation interface / Computer-aided design / Graphical user interface / User interface techniques / Software / Human–computer interaction


Using a 3D Puzzle as a Metaphor for Learning Spatial Relations Felix Ritter1, Bernhard Preim2, Oliver Deussen1, and Thomas Strothotte1 1 2
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Document Date: 2002-10-04 04:13:48


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File Size: 872,28 KB

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Otto-von-Guericke University of Magdeburg Department / library V-COLLIDE / /

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input device / 3D input device / software library / organ systems / 2D pointing device / learning systems / educational systems / input devices / /

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Symposia Foundation / Asymmetric Division of Labor / Carlsbad / Otto-von-Guericke University of Magdeburg Department of Simulation / /

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the International Journal / Computer Graphics / /

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