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Non-uniform random numbers / Computational statistics / Inverse transform sampling / Monte Carlo integration / Cumulative distribution function / Rejection sampling / Probability distribution / Importance sampling / Sampling / Monte Carlo methods / Statistics / Probability and statistics


Eurographics Symposium on Rendering[removed]Kavita Bala, Philip Dutré (Editors) Adaptive Numerical Cumulative Distribution Functions for Efficient Importance Sampling Jason Lawrence
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Document Date: 2008-09-08 15:30:00


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File Size: 4,74 MB

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ACM Press / Duxbury Press / /

Event

Product Issues / Product Recall / /

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Basilica Galileo’s Tomb / Efficient Importance Sampling Jason Lawrence Szymon Rusinkiewicz Ravi Ramamoorthi Princeton University Princeton University / Tomb Environment Illumination BRDF Sampling Environment Sampling Relative Efficiency Combined Sampling Figure / Massachussetts Institute of Technology / Stanford University / University Abstract As / Grace Cathedral / /

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physically-based rendering systems / curve approximation algorithm / potential applications / greedy algorithms / importance sampling algorithms / douglas-peucker line-simplification algorithm / hexa-decary search / binary search / polygonal curve approximation algorithms / curve approximation algorithms / greedy algorithm / illumination algorithms / local environment map sampling algorithm / approximation algorithms / energy / above curve approximation algorithms / /

Organization

Columbia University / National Science Foundation / Stanford University / Institute of Technology / Princeton University / Pattern Analysis and Machine Intelligence / Eurographics Association / /

Person

Szymon Rusinkiewicz / Kavita Bala / Alfred P. Sloan / Philip Dutré / Ravi Ramamoorthi / Jason Lawrence / Morgan Kaufmann / /

Position

Cartographer / Practical 3D Model Acquisition / /

Product

Douglas-Peucker / 0.00 1.57 3.14 Phi Beach PDF / /

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C / /

ProvinceOrState

South Carolina / /

PublishedMedium

IEEE Transactions on Pattern Analysis and Machine Intelligence / ACM Transactions on Graphics / Computer Graphics / /

SportsLeague

Stanford University / /

Technology

sampling algorithm / polygonal curve approximation algorithms / above curve approximation algorithms / importance sampling algorithms / using curve approximation algorithms / Douglas-Peucker algorithm / curve approximation algorithm / douglas-peucker line-simplification algorithm / Simulation / greedy algorithms / animation / same algorithm / illumination algorithms / curve approximation algorithms / local environment map sampling algorithm / PDF / Polygonal approximation algorithms / /

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