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Virtual reality / Science / Usability / Mixed reality / Human–computer interaction / Usability engineering / Augmented reality / Visualization / Ambient intelligence / User interface techniques / Human–computer interaction / Reality


Quantitative and Qualitative Methods for Human-Subject Experiments in Augmented Reality J. Edward Swan II, Mississippi State University, Organizer Joseph L. Gabbard, Jr., Virginia Tech
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Document Date: 2012-07-31 11:46:34


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File Size: 43,09 KB

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IEEE Computer / IEEE Computer Society Press / Naval Research Laboratory / Fitch Ratings Ltd. / /

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Mississippi State University / Ohio State University / Naval Research Laboratory / Auburn University / /

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ACM / Auburn University / office of Naval Research / National Institutes of Health / Virginia Tech / National Science Foundation / Mississippi State University / Ohio State University / National Aeronautics and Space Administration / ASEE / IEEE Computer Society / /

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Tobias H. Höllerer / Jung Kim / Jim Durbin / Mark A. Livingston / Deborah Hix / Joseph L. Gabbard / Tony King / Mike McGee / Joseph L. Gabbard / Jr. / Edward Swan II / Dennis Brown / Greg Fitch / Simon J. Julier / Robert S. Schulman / J. Edward Swan II / /

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