Princeton University Press / MIT Press / Russell / Computer Laboratory / /
Currency
AUD / USD / /
Facility
Carnegie-Mellon University / University of Cambridge Computer Laboratory Technical Report No. / Swedish Institute of Computer Science / University of Cambridge / /
IndustryTerm
game-playing systems / /
Organization
University of Cambridge / MIT / University of Cambridge Computer Laboratory Technical Report / Princeton University / Carnegie-Mellon University / Swedish Institute of Computer Science / /
Person
Thomas G. Dietterich / Dan Sahlin / Patrick Cousot / Ellen Germain / David Scott Warren / Eric Wefald / Siani Baker / Michael R. Genesereth / van den Herik / Barney Pell / L.V. Allis / D. Paul Benjamin / Radhia Cousot / Ellis Horwood / Steve Pulman / Nicholas S. Flann / Lawrence Birnbaum / Manny Rayner / Gregg Collins / Meta GamePlaying / Morgan Kaufmann / /
Position
human researcher / onto the program itself / practical Metagame-player / editor / editor / Logic Programming and Automated Reasoning / automatic partial evaluator / specialised player / naive player / naive game player / unified lattice model for static analysis / interpreter / automatic partial evaluator for full prolog / /
ProgrammingLanguage
D / Prolog / /
ProvinceOrState
Illinois / /
PublishedMedium
Games and Economic Behavior / Machine Learning / Communications of the ACM / /