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Crime / Video game controversies / Media violence research / Iccr / Violence / Interfaith Center on Corporate Responsibility / Video game / Aggression / Leonard Eron / Media studies / Dispute resolution / Violence in video games


VVG’s VIOLENT VIDEO GAMES ARE YOUR STUDENTS TUNED IN TO A VVG WORLD?
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Document Date: 2005-07-13 16:25:06


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City

Maryknoll / /

Company

AAP / Nintendo / OSF / /

Currency

USD / /

Facility

National Institute of Media / Dr. University of Illinois at Chicago / /

IndustryTerm

retail / violent entertainment products / healthcare corporations / retail stores / violent interactive media / /

Organization

Media Education Foundation / Subcommittee on Communications / Institute of Media and the Family / American Psychological Society / Entertainment Software Rating Board / Interfaith Center on Corporate Responsibility / Academy of Pediatrics / Senate Committee on Commerce / Science and Transportation / American Academy / National Institute of Media / University of Illinois at Chicago / ESRB Advisory Board / /

Person

Jane M.Healy / Jeanne Funk / Nora M. Nash / Leonard Eron / Cathy Rowan / David Walsh / Grace Shin / Bernard Cesarone / /

Position

Corporate Responsibility Consultant / player / Director / Corporate Social Responsibility Sisters / /

ProvinceOrState

Illinois / New York / /

PublishedMedium

Electronic Games / Journal of Personality and Social Psychology / /

URL

www.iccr.org / www.mediaed.org / /

SocialTag