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Date: 2014-04-26 09:57:05Computer graphics Communication design 3D computer graphics Visual arts 3D modeling Computer-aided engineering Video game design Shader Texture mapping Map Bzier curve Computer representation of surfaces | Modeling and Rendering Rama Eric Bruneton August 20, 2005 iiAdd to Reading ListSource URL: ebruneton.free.frDownload Document from Source WebsiteFile Size: 1,71 MBShare Document on Facebook |
Modeling and Rendering Rama Eric Bruneton August 20, 2005 iiDocID: 1qBjv - View Document | |
Skinning Cubic Bézier Splines and Catmull-Clark Subdivision SurfacesDocID: 1qrUE - View Document | |
Appendix 10: Examples of applications of geometry There are many examples to be found in familiar rigid structures and in mechanisms. Many of these have been collected in a form suitable for classroom use by Brian Bolt.DocID: 1qaFe - View Document | |
CS171 HW 5 - NURBS Editor Julian PanettaBased on Slides by Tom RaneyFriday, November 6, 2009DocID: 1pyam - View Document | |
Digital Styling for Designers: Sketch Emulation in Computer Environment Seok-Hyung Bae1,3 , Won-Sup Kim2 , and Eun-Sook Kwon2 1 Virtual Reality Research Center, Korea Advanced Institute of Science andDocID: 1phmZ - View Document |