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Game artificial intelligence / Heuristics / Operations research / Mathematical optimization / Eval / Computer chess / Function / Gameplay
Date: 2008-04-22 15:02:34
Game artificial intelligence
Heuristics
Operations research
Mathematical optimization
Eval
Computer chess
Function
Gameplay

Automatic Construction of a Heuristic Search Function for General Game Playing Stephan Schiffel and Michael Thielscher Department of Computer Science Dresden University of Technology {stephan.schiffel,mit}@inf.tu-dresden

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Source URL: ggp.stanford.edu

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