<--- Back to Details
First PageDocument Content
Science of photography / Distributed ray tracing / Rendering / Ray tracing / Ray casting / Reflection / Depth of field / Motion blur / Ray / Optics / 3D computer graphics / Geometrical optics
Date: 2015-05-15 19:30:30
Science of photography
Distributed ray tracing
Rendering
Ray tracing
Ray casting
Reflection
Depth of field
Motion blur
Ray
Optics
3D computer graphics
Geometrical optics

Computer Graphics Volume18, Number 3 July 1984

Add to Reading List

Source URL: graphics.pixar.com

Download Document from Source Website

File Size: 888,22 KB

Share Document on Facebook

Similar Documents

A Wireless Software Architecture for Fast 3D Rendering of Agent-Based Multimedia Simulations on Portable Devices S. Cacciaguerra, M. Roccetti, M. Roffilli  A. Lomi

A Wireless Software Architecture for Fast 3D Rendering of Agent-Based Multimedia Simulations on Portable Devices S. Cacciaguerra, M. Roccetti, M. Roffilli A. Lomi

DocID: 1xTyT - View Document

1 l 2 lA weekly publication of Newport News Shipbuilding An artistic rendering of a Columbia-class submarine at sea. Courtesy of the U.S. Navy

1 l 2 lA weekly publication of Newport News Shipbuilding An artistic rendering of a Columbia-class submarine at sea. Courtesy of the U.S. Navy

DocID: 1vrkY - View Document

NICOGRAPH InternationalReal-Time Screen-Space Liquid Rendering with Two-Sided Refractions Takuya Imai

NICOGRAPH InternationalReal-Time Screen-Space Liquid Rendering with Two-Sided Refractions Takuya Imai

DocID: 1vnph - View Document

Real-Time Skin Rendering on Graphics Hardware Pedro V. Sander* David Gosselin†  Jason L. Mitchell‡

Real-Time Skin Rendering on Graphics Hardware Pedro V. Sander* David Gosselin† Jason L. Mitchell‡

DocID: 1vhPr - View Document

MathML Samples AH Formatter renders “Mathematical Markup Language (MathML) Version 3.0” as defined by the W3C using its custom “AH Formatter MathML rendering engine”. Please format this sample with AH Formatter V

MathML Samples AH Formatter renders “Mathematical Markup Language (MathML) Version 3.0” as defined by the W3C using its custom “AH Formatter MathML rendering engine”. Please format this sample with AH Formatter V

DocID: 1va30 - View Document