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Visual arts / Computer animation / Emergent gameplay / Machinima: Virtual Filmmaking / Machinima / Film / Animation


Abstract for workshop at Magleaas, 2010. This is a work in progress on analytical concepts. Author: Lisbeth Frølunde, PhD, Postdoc at Roskilde University, Denmark [removed]
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Document Date: 2010-04-21 05:21:39


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Baghdad / Cambridge / Amsterdam / /

Company

MIT Press / Forterra Systems / YouTube / Linden Lab / Electronic Arts / /

Country

United States / United Kingdom / Sweden / /

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EntertainmentAwardEvent

the Academy Awards ceremony / /

Event

Natural Disaster / M&A / /

Facility

Stanford University / Roskilde University / /

IndustryTerm

media platforms / amateurs altering tools / digital tools / digital filmmaking tools / 3D technologies / media convergence / digital media / Internet Archive / unstabile media platforms / virtual worlds using computer software / communication media / /

Movie

Avatar / /

Organization

Pop Art Lab / MIT / Roskilde University / Stanford University / Academy of Machinima Arts and Sciences / US military / /

Person

Brant Smith / Lisbeth Frølunde / Henry Jenkins / Alan Sondheim / Tara McPherson / Steve Hansted / Laura Kusumoto / Jay Lemke / /

Position

author / manager at the company / professional / live actor / professional manager / manager / virtual stage manager / professional stage manager / multimedia artist / judge / instructor / /

SportsLeague

Stanford University / /

Technology

3D technologies / /

URL

Machinima.com / http /

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