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Date: 2012-10-13 21:48:58Virtual world Massively multiplayer online game Gameplay Massively multiplayer online role-playing game Online game Gaming Software Digital media Social software Video game genres Virtual reality | “Friendly, Don’t Shoot!”: How Communication Design Can Enable Novel Social Interactions Marcus Carter CIS The University of MelbourneAdd to Reading ListSource URL: marcuscarter.comDownload Document from Source WebsiteFile Size: 78,28 KBShare Document on Facebook |
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