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Virtual world / Massively multiplayer online game / Gameplay / Massively multiplayer online role-playing game / Online game / Gaming / Software / Digital media / Social software / Video game genres / Virtual reality
Date: 2012-10-13 21:48:58
Virtual world
Massively multiplayer online game
Gameplay
Massively multiplayer online role-playing game
Online game
Gaming
Software
Digital media
Social software
Video game genres
Virtual reality

“Friendly, Don’t Shoot!”: How Communication Design Can Enable Novel Social Interactions Marcus Carter CIS The University of Melbourne

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